(version 0.2, Windows)
I was busy when the jam ended and am only just now getting around to playing some of the games from it. :P
I kinda liked Kokoro Tactics. It wasn't massively deep or complex, but it was fun for the ten or twenty minutes it took me to complete it twice (once for each of the branches for the 2nd and 3rd battles). Aesthetically, I think you nailed it, too.
Maize and Millet both seem to be using the same sprite, which doesn't really resemble either of them, but I assume there's no way you didn't notice that.
I found this unfortunately relatable.
Bug: If you lose the first battle from an enemy attack, you get the "let's rewind time" message (presumably indicating you should try that battle again), but the game actually goes on to the Millet/Wheat decision.